Thursday, August 7, 2008

WHAT HAPPENS NEXT?

The principle of uncertainty

“It is difficult to make accurate predictions, especially about the future” – Storm P.

Drama is exciting because we don’t know what will happen in the next moment. We are observing a conflict playing out in the moment, but we don’t know how the conflict will be resolved. Which one of the opposing forces win? Is the conflict of such a nature that only one of them can win? Or will they find a compromise, or maybe even the unknown, unexpected solution that will fully satisfy each of their wants or needs? As stated in the first principle this is the engine of drama, and the derived principle of uncertainty is a focus for one aspect of this. The uncertainty.
It is an evident fact of life that we can’t predict the future. The unexpected will happen, coming at us from an unseen direction. How we handle the unexpected when it arrives shows a lot about our character. It is the moment of truth, when we are taken by surprise and can’t easily hide behind careful laid plans or well-meaning attitudes. Do we run and hide? Do we face the difficult choice? Can we act with integrity?
Especially the main plot points of your drama should be dominated by the unexpected, because the plot points are there to dramatically change the direction, the stakes or the perception of what is going on. Nothing does this better than the unexpected. From all the plays and films we have watched these are the moments we remember. In Silence of the Lambs the initiating plot point happens when Clarice Starling for the first time is interviewing Hannibal Lecter, and we unexpectedly meet a highly intelligent and civilized serial killer, and at first she doesn’t succeed in getting information from him, but when the prisoner in the next cell, Multiple-Miggs, unexpected throws sperm at her, it also offends Hannibal and in return he gives her a clue to the Buffalo Bill-case. In Romeo and Juliet, Romeos aggressive monologue of despair as he kills Tybalt is the unexpected midpoint, which suddenly changes all plans and our sense of hope for the lovers. In Last Tango in Paris the Marlon Brando-characters confrontation with his dead wife, suddenly revealing to us the depth of his despair and the reason behind his almost nihilistic behaviour, is the point of no return. In The Sixth Sense the point of resolution comes with the unexpected realization that the main character has been dead throughout most of the movie.
How do we create the unexpected? First of all you have to constantly challenge your own confirmed beliefs. You think you know what will happen in the next scene. You think you know how your main character will convince his father to let him borrow the car. You think you know what is good and what is bad. You shouldn’t. Any kind of preconception you have about your drama should be open to a new interpretation, to taking a new direction and to reversals of beliefs. Challenge yourself by questioning these firm ideas. Play with them – the beautiful game of ‘what if…’
When you meet negative response to your script, maybe the real reason is that your script is too predictable. Mind you, I am not at all advocating for a haphazard story, because to surprise convincingly demands a lot of logic. You have to build an expectation and at the same time prepare for the ‘hidden’ logic of its reversal. See again the initiating plot point of Silence of the Lambs. In the previous scenes two clear and obvious expectations have been build up. Two men of authority have stated that Hannibal Lecter is impossible to get any information from. And one suggests that maybe Clarice can entice Hannibal because she is a woman. Clarice fails because he is too clever, but when Multiple-Miggs surprises Clarice (and us) with his sperm-assault, this unexpectedly offends Lecter’s sense of courtesy and manners and as a reparation he offers a clue. But it still seems convincing and believable that he would act like this, because we have just seen him as a man who values courtesy, who likes sophisticated behaviour, but it has been played out at a more subconscious level, and therefore still comes as a surprising turn.
If you always play on two horses, if you let interpretation remain open, if there is value on both sides, then you have a general approach to maintaining uncertainty and finding the unexpected. Even the most negative character has to have something positive, the most necessarily successful action needs a chance to go awry, or we will be bored, because as the Germans put it so well: “Mann merkt den Absicht und wird verstimmt” or in English: “You sense the intention and become resigned”.
I can recommend two ways to train your sense of scenario – that the characters and the action is a dynamic field in fluctuation, where we never know what happens next. It is all about playing. Get together with some actors and play around with some of your scenes, give changing directions about what could happen in the scenes, about the character’s intentions and also let the actors offer their take, their interpretations and improvisations. Or get together with some friends and play role-playing games, yes, that’s right, games like Dungeon&Dragons, only try and find some better ones than that old horse. There is a bunch of more dramatic, narrative, character-oriented rpg-games on the net, to be downloaded for free or bought cheaply. Play around with some stories in this form, and see how it is when you do storytelling with an interactive, participating audience.

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